The inspiration for my minor project came from a song I was listening one morning in the train. - A song about boxing.
This is the song, it may be in spanish but still is the source of my inspiration:
El club de los imposibles - Bunbury
I decided to do a short linear animation, about two characters in a boxing fight.
The idea of working on something related to this activity has come to me before but for some reason it was never fully developed in something concrete. Now I want to do a short animation telling a story about this, but mostly my story is about how physical weakness can be turned into a strength.
In my search for inspiration I started by watching some of my favorite short animations.
And then I made a list about what I like and what I find interesting about them so I could start classifying some of the aspects that I want to have in my own work.
This is the song, it may be in spanish but still is the source of my inspiration:
El club de los imposibles - Bunbury
I decided to do a short linear animation, about two characters in a boxing fight.
The idea of working on something related to this activity has come to me before but for some reason it was never fully developed in something concrete. Now I want to do a short animation telling a story about this, but mostly my story is about how physical weakness can be turned into a strength.
In my search for inspiration I started by watching some of my favorite short animations.
And then I made a list about what I like and what I find interesting about them so I could start classifying some of the aspects that I want to have in my own work.
TEXTURES
I took the Idea from two main animations, though I've seen this kind of effect in some other videos.
CHARACTERS
About the characters, I like the idea to keep them simple (mostly low poly count) but still attractive mostly counting on the textures to achieve a good appearance.
About the characters, I like the idea to keep them simple (mostly low poly count) but still attractive mostly counting on the textures to achieve a good appearance.
About the characters this is another idea that caught my attention, basically keep sharp shapes and very textures with defined lines and details.
COLORS
In this aspect I still having some problems defining which way I want to go, or even if I want to obey a single palette during the whole animation or if I want to change it while the story is developed.
doing an image search for this purpose I found some color combinations that interest me because of the contrast they provide.
DETAILS
By watching some other videos I noticed some other details that added and unique look to the animation, of course some of them are dynamics, simulations, hair and so. But some other are light effects mixed whit textures and filters added in post-production.
OTHER STUFF
This is just another link of a 2D animation that inspires me to achieve a good animation, to go beyond lights, textures an fancy 3D effects, this makes me think about natural looking animation, about smoothness and somehow well achieved simplicity.
This is a links that I think will help me to go trough the whole production process:
Blog: The Backwater Gospel
And finally, this is an image I found looking for some information about boxing, and I post it to remind me where I don't want to go, and if I reach this point I would know that I have to give step back and find what I really want to achieve.





























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